วันจันทร์ที่ 22 กุมภาพันธ์ พ.ศ. 2553

How to Get the Most Out of Your Speakers

It is important to know how to get the most out of your speakers. Speakers are an integral part of your home's media equipment. They provide audio outputs such as ambiance sounds and dialogues. Speakers give an edge to clarity, pitch, and depth of sound. A quality speaker enhances the quality of any musical experience.

If you are interested in getting the most out of your speakers without breaking the bank, then here are few tips on which areas ensure a better speaker performance.

Speakers are the keystone of audio output. In a home theatre system there are basic types of speaker placements: The right and left front speakers, the direct centre speaker, the surround sound speakers and the sub woofer system speakers. It is important for all of the speakers to provide the optimum output to ensure a realistic audio experience.

Front speakers produce the soundtrack and the effect sounds. There are different types of front right and left speakers categorized by their placement in the room. The most common types of front right and left speakers are floor speakers, book-shelf speakers and the satellite speaker system.

Floor speakers - These speakers are used with a home theatre system. They are usually large and the sound quality of these speakers is superb. The form, color, and material of the floor speakers can be planned to match with the decor of the room. A decor with traditional furniture and tapestry should have floor speakers with wood finish. Black colored speakers are good for a room with modern furnishings. The floor speakers can also be custom made for your requirement. On the downside, they are usually expensive and can take up lot of space.

Bookshelf Speakers - These speakers are smaller than floor speakers and work very well in a limited space. They are less expensive than their larger counterparts. There is a disadvantage with them, bookshelf speakers cannot produce low-pitched frequencies very well, but there is a solution, you can attach a powerful subwoofer system to enhance the bass.

Subwoofer and satellite speaker systems - These speakers are little geniuses. Tiny yet superbly equipped to give you the experience of full sound. The subwoofer is little bigger than the satellites but can be placed anywhere in a room and their performance will not be hindered. The satellites are small enough to fit anywhere, from walls to ceilings, tabletops to shelves. The most important advantage of the Subwoofer and satellite speaker system is that it matches different types of interior decorations.

Direct channel speakers do the majority of the work of producing the audio output, as it provides the dialogue and almost half of the soundtrack.

Surround sound speakers provide the ambient sound of an audiovisual presentation. These speakers give the experience of a movie theatre. The surround sound effect provides a 360-degree sound experience. The most popular types of surround sound speakers are in-ceiling and in-wall speakers. These are no different from the other speakers. In-ceiling and in-wall speakers as the names suggest, are installed within the walls and the ceiling. These speakers have been used for commercial purposes for a long time and now they are used for residential purpose. These speakers blend easily with the decor of the room as they are available in a variety of colours. It is important for in-ceiling and in-wall speakers to be installed properly to enhance the output of the speakers.

Not only the speakers themselves, but also other factors such as the placement of the speakers and the quality of the accessories help to enhance the output of the audio system. These factors are,

Inter-connections and Cables - It is crucial for the audio signals to be transferred from the source to the speakers for an audio output. As the signals go through different components there is degradation in the quality of the audio output. Therefore it is important for you to ensure that the cables used for connecting the various pieces of equipment are of very good quality and you can also use contact enhancers to be sure of a good connection. It is also important to use the best quality audiovisual equipment connection that is supported by your system.

Acoustic Improvements -Making the rooms more acoustic by the use of acoustic materials can be a good solution to get the most out of your speakers. The acoustic treatment of the rooms effectively enhances the bass response and clarity of dialogue. It is also important to cut out the noise emitted from the other components of the multimedia console like projectors and other components. Sometimes such noises hamper the performance of the speakers. There is a simple solution to this problem. Build a hush box around the noisy equipment out of special acoustic material to contain the unwanted noise.

The strategic placement of acoustic panels in the room can also enhance the audio output. To ensure that the panels are placed at the perfect position, you can run a simple test. Sit down where you would usually listen to the equipment e.g. on the sofa (the listening position) and place a mirror on the wall. Move the mirror until you are able to see the speakers' reflection. Mark that spot and there would be the perfect place to position your acoustic panel.

The placement of the subwoofer system is also important. Though the low bass is non-directional, the volume of bass and its tonal quality is affected by the improper placement of the subwoofer. To get rid of this problem use a simple trick. Place the sub woofer in the listening position outlined above. Move around the room listening for place with best quality of bass. Place the sub woofers in that position.

These hints and tips will help you if you would like to know how to get the most out of your speakers.




Sam Goddard has is a semi-professional singer and has spent many years researching the biological and physical properties of sound from a human and a technological perspective.
Get more information regarding speaker stands.

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วันเสาร์ที่ 20 กุมภาพันธ์ พ.ศ. 2553

Successful Travel Photography

Travel photography is quite different from other photographic endeavors especially if you plan to make a living from it.

Most successful travel photographers are writers as well. Actually in the print world, you can't separate words from pictures. They complement each other.

What the picture can't show, the words explain in greater detail. So it's no surprise that some travel articles are sometimes from husband and wife teams.

That's the perfect job for couples. Think exotic locations, the love of your life with you and endless adventures together.

My biggest problem with travel photography is that a lot of the imagery you see have been so photographed that they're the equivalent of visual clichés. What comes to mind when you think of China? Great Wall of China, or the Forbidden City in Beijing? Egypt? The Great Pyramids. India... the Taj Mahal. Indonesia...Borobodur. Cambodia...Angkor Wat.

As in most printed media, the pictures tend to be more important than the words. A visually striking image will draw a casual browser of publication into reading an article even if the headline is not well-written.

A great selection of pictures of one destination can save a article with mediocre writing. But the same can't be said if the pictures are of poor quality.

No matter how good and compelling the writing, if the pictures are just mediocre, readers will not be drawn to the story.

Poorly composed images, especially ones with lots of technical flaws like low resolution, artifacting and digital noise cannot be rescued. As powerful as Photoshop is, it simply can't fix or add something that isn't in a picture.

Even if it can, there is the ethical question of are you allowed to? Most magazine have strict guidelines against such manipulation of images especially in their editorial content.

But poorly written articles can be "massaged" and fine-tuned by editors into some quite readable.

Tips for a successful trip:

1. Careful planning and research of your destination.

Obvious yet a lot of people don't consider this when making their plans. Festivities like Oktoberfest in Germany, Tournament of Roses in Pasadena, California takes place annually at the same time.

And by planning I don't just mean planning for the length of time you are going to be at your destination. If you're a digital photographer, you'll need power to charge your batteries and a way to download and clear off your memory cards or you will be up the proverbial creek without a paddle.

If you're headed abroad where electrical power is different from home, you'll also a voltage converter. I recommend the Kensington 3317 International All-in-one Travel Plug Adapter.

2. Precise note-taking.

Whether you use a laptop or pen and paper, having good habits like keeping receipts and other bills incurred during the trip is important.

Even if you're not writing the article, precise notes on how to get from town A to town B, how much the fare was, the duration of the drive are all details which add value to your pitch to magazines or collaborative effort with a writer.

Remember your recall will not be so good once you're home. Foreign names have a way of sounding the same when you get home, so good note-taking is critical.

Your article will have more credibility if you provide details since a travel article is part "how-to" and part narrative. Another reason for those notes is documentation when you claim the trip as a business expense.

3. Digital SLR with wide and telephoto zoom lens

Think "light." If you're lugging around a lot of gear, you'll be too beat to use your camera. Traveling light doesn't mean you leave essentials like a healthy supply of extra memory cards, batteries and flash units at home.

If you're bringing along a laptop, then a supply of writable CDs or DVDs is important.

Even if you don't have a chance to edit your images after you download them to your computer, you should burn those images as a backup and mail them to yourself.

That way if all your gear is stolen, you'll still have images to show when you get home.




Prior to his arrival in the US, before attending college, Riverside portrait photographer Peter Phun traveled extensively, documenting his travels through photography.

He specializes in location portraits, weddings and editorial work. He writes about photography, Macs & the internet. He also designs websites and is a stay-at-home dad.

Previously, Peter worked as a staff photographer for 18 years at The Press-Enterprise, Southern California's 4th largest daily newspaper. He is the webmaster for the Mac user group in the Inland Empire.

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วันพฤหัสบดีที่ 18 กุมภาพันธ์ พ.ศ. 2553

Did Paul McCartney Really Die

Did Paul McCartney Really Die? Some crazy theories never seem to want to fade away. This is the case with the famous Paul McCartney’s death rumor that started at the time that the Beatles were recording the “Sgt. Pepper’s” album.

The rumor seems to have started when in 1969 a listener to a Detroit radio station called into the station, claiming to be somebody named Tom, and told the Disc Jockey, Russ Gibb, that a few of the Beatles records contained clues that were evidence to the fact that Paul had died in a car accident, supposedly mangling the singer/bassist so bad that dental records had to be used to identify the body. Other theories said that he was actually decapitated, so it depends on whom you believe.

Here’s where it gets really good. According to the myth, after McCartney’s death, the band held a contest to find a Paul McCartney look alike to replace the singer so that fans would not know that he had died and the band could carry on without missing a beat.

The winner of this contest was supposed to have been a guy named William Campbell, an actor who looked enough like McCartney that the band would be able to get away with the whole charade.

Luckily for the remaining members of the band, Campbell happened to be an orphan from Edinburgh so he would never be missed, and actually have the same voice and played bass amazingly just like Paul. Plastic surgery was used to smooth out the minor differences. They failed to fix a scar on Campbell's upper lip - this is how you can tell authentic McCartney photos from the Campbell ones.

According to many, there were numerous clues to Paul’s death found on various albums and album covers to prove this theory. A few worth mentioning were on the Abbey Road cover.

This is the famous cover (probably made much more famous from this radical theory actually) where the four members of the Beatles are walking across the street on a zebra crossing on Abbey Road itself.

One of the trigger giveaways was the fact that they were lined up in a row, which seemed to represent a funeral procession. Another clue was the clothing that the four members wore in the picture.

Lennon was leading in all white, which represented the church, and in the back was Harrison who wore what looked to be work clothes, representing the gravedigger of the bunch.

McCartney was barefoot indicating that like other cultures he would be buried barefoot, as well as the fact that he was holding a cigarette in his right hand when everyone knew that the real Paul McCartney was left handed.

Many other clues were found, of course, within song lyrics and in other places on album covers. The debate actually grew to be pretty huge, and finally the band, and McCartney himself had to do an interview himself to disband the rumors.

Some suspect that the band was probably subsequently feeding into the ridiculousness of it all adding tidbits of their own clues here and there, but no member has yet to ever admit to doing so.

The Clues in FullButcher Album

  • The bloody meat and assorted baby doll parts represent the horrible nature of the car accident.
  • Notice the set of teeth of Paul's right arm. They signify that Paul's teeth were knocked out in the car crash. This rendered dental records unavailable as a means for identifying the body.
  • George is holding the head of a baby doll next to Paul's head, to signify that Paul was decapitated in the accident.
'YESTERDAY' "I believe in yesterday, suddenly, I'm not half the man I used to be, there's a shadow hanging over me. Yesterday came suddenly..." Paul is no longer himself. Or He's not who we think he is. 'DR. ROBERT' "He does everything he can, Dr. Robert." Dr. Robert did everything he could to save Paul's life after the accident. 'NOWHERE MAN' "you don't know what you're missing, nowhere man can you see me at all?" Paul's is no longer around, and from where he is (buried) he can not see anyone. 'AND YOUR BIRD CAN SING' "you can't see me" "you can't hear me" Another reference to Paul being buried. Yesterday & Today
  • Paul is sitting inside the trunk. The trunk represents a coffin.
  • This is one of the first photographs showing a scar on Paul's upper lip. A sign that this is the imposter William Campbell sitting in for photograph sessions.
Rubber Soul
  • The photograph is taken from the prospective of the real Paul McCartney looking up from his grave.
  • The title of the album is written in the shape of an upside down heart.
Revolver
  • Some people say that since Paul is the only Beatle not facing forward, that it means that he is not 'one of them' anymore.
'TAXMAN' "If you drive a car *Paul*" Reinforces the fact that Paul died in a car accident."If you get too cold *Paul*" A reference to the state of a body after death. "My advice to those who die - Taxman" Think of 'Taxman' as a Taxidermist - one who preserves the remains of the dead. 'YELLOW SUBMARINE' "...sky of blue, sea of green in our yellow submarine" The yellow submarine represents a coffin, buried beneath a sea of green which represents the grass. "... in the land of submarines" In a cemetery - in the land of coffins. 'GO TO GET YOU INTO MY LIFE' "I took a ride, I didn't know what I would find there" Another reference to a car ride. "...and then suddenly I see you" Once you read the Sgt. Pepper clues you will realize that he saw Lovely Rita. 'TOMORROW NEVER KNOWS' "*Paul* played the game existence to the end" Life is the 'game of existence' and when you die the game ends. The song title is taken from the 'Tibetan Book of the Dead.' Sgt. Peppers
  • The people are looking at what appears to be a freshly dug grave.
  • The yellow flowers (directly below the flowers that spell Beatles) are in the shape of a bass guitar. Paul was the bass player for The Beatles.
  • There are three sticks on the yellow flowers that represent the strings of the bass. There are only THREE sticks to represent the THREE remaining Beatles.
  • Also, notice that the yellow flowers spell out 'PAUL?'; questioning Paul's existence.
  • The doll on the right of the cover (in the white, black, and red stripes) has a small white car, with a blood red interior, on her lap. This is a model of the car that Paul died in.
  • Directly below the doll's left foot is a white vase with yellow flowers in it. If you look closely it resembles a car plummeting over a cliff with flames coming out of the back end.
  • Below the 'T' in Beatles is a statue of the Hindu God Shiva 'The Destroyer.' Its hand points directly to Paul.
  • Notice The Beatles standing behind the drum in the center of the photo. They are standing sideways except for Paul who is facing directly forward. John, Ringo, and George look *three dimensional* while Paul looks like one of the cardboard cutouts.
  • Paul is the only one holding a black instrument. Black is associated with death. This may seem insignificant now, but it turns up a few more times.
  • This is the first occasion where we see an open palm above Paul McCartney's head. There are many different theories as to what this signifies. It is generally taken to mean either that the person under the open palm will soon die or has recently passed away. As you will see, this turns up quite a few times.
  • Take a small mirror, or the bottom of a CD will work, and place it perpendicular to the center of the drum, so that you split 'LONELY HEARTS' in half. Now read the combined writing on the drum and the mirror. It says 1 ONE 1 X HE | DIE. '1 ONE 1' equals three, another reference to three Beatles. The 'X' crosses out Paul because he is no longer alive. And the arrow between 'He' and 'Die' points directly to Paul.
  • The Fab Four are sitting facing the camera. On Paul's left arm is a patch that says O. P. D. (Officially Pronounced Dead), much like D. O. A. (Dead on Arrival).
  • The photo was taken at such an angle, and with Paul's sleeve folded, so that it appears to say O. P. D. when in reality it reads O. P. P. This stands for the 'Ontario Provincial Police.'
  • Another interpretation is that William Campbell was once a police officer in Canada. The lyrics to 'She Came in Through the Bathroom Window' explain this.
For those of you who do not have the LP, it should be stated that the album had the the lyrics printed on the back cover, layered over a photograph of the Beatles. Those of you with the CD will find that picture on pages 12 and 13 of the CD booklet.
  • Paul is facing backwards, to signify that the man in the photograph is an imposter.
  • Paul, George, and John were all about the same height, but in this photo Paul appears higher than the other two. This represents that he is *rising up,* ascending if you will.
  • The words "Without You" are coming out the side of Paul's head, from the song title "Within You, Without you."
  • George's thumb is pointing to the lyrics "Wednesday morning at 5 o'clock," the time of Paul's death.
  • George's (in red) hand makes an L, John's (in green) a V, and Ringo's (in pink) an E. Paul (in blue) is the HOLE where the O would be in the word LOVE. 'SGT. PEPPER'S LONELY HEARTS CLUB BAND' "Let me introduce to you the one and only Billy Shears" As I mentioned earlier, Paul was supposedly replaced by William Campbell. Billy is a nickname for William. Also, Billy Shears can be seen as a play on words. Billy Shears-> Billy'S hears-> Billy's Here. As though they were introducing William (Billy) to the world.
  • 'SHE'S LEAVING HOME' "Wednesday morning at five o'clock" The time when the car accident occurred.
  • 'LOVELY RITA' "When I caught a glimpse of Rita" Paul was looking at Rita and not paying attention to the road.
  • 'GOOD MORNING, GOOD MORNING' "Nothing to do to save his life" " You are own you're own, you are in the street" References to the car accident. "People running around, it's five o'clock" Another reference to the time of the accident."Watching the skirts, you start to flirt, now you're in gear" Refers to Paul watching Rita. "In Gear" refers to driving.
  • 'A DAY IN THE LIFE' "He blew his mind out in a car, he didn't notice that the lights had changed" Describes, in more detail, the accident.
  • Yellow Submarine
  • The yellow submarine looks as though it is buried inside the hill that the Beatles are standing on. (read the Lyric Clues below to better understand)
  • This is the first occasion where we see an open palm above Paul McCartney's head. There are many different theories as to what this signifies. It's generally taken to mean either that the person under the open palm will soon die or has recently passed away. As you will see, this turns up quite a few times. 'YELLOW SUBMARINE' "...sky of blue, sea of green in our yellow submarine" The yellow submarine represents a coffin, buried beneath a sea of green which represents the grass. "... in the land of submarines" In a cemetery - in the land of coffins.
  • 'ALL YOU NEED IS LOVE' "Yes he's dead... we loved you yeah, yeah, yeah." If you listen closely to the end of the track, you can hear John Lennon sing the two lines mentioned above
  • 'ONLY A NORTHERN SONG' "When you are listening...you may think that the band is not quite right... the band is a little dark and out of key, you're correct, there's nobody there" Paul played the bass guitar. Generally the bass player keeps the rhythm for the band. The band would not sound right if Paul was playing.
  • Magical Mystery Tour
  • Paul is the Walrus. He is the only one in black. We know Paul is the Walrus from the song 'Glass Onion.'
This booklet came with the original album, and is not included in subsequent reprints nor is it in the CD.
  • Throughout the booklet Paul is shown without shoes. Generally, people are buried without shoes.
  • Page 1; Paul's magicians hat is pulled down over his face. Hiding his face because it is not really him.
  • Page 3; Paul sits under crossed flags. Crossed flags are placed over the casket in British Military funerals.
  • Page 3; A sign sits on the desk in front of Paul that reads "I WAS YOU."
  • Page 3;In this photo Paul has the scar on his lip.
  • Page 4; Paul's hat is crushed, indicating that he suffered head injuries in the car crash.
  • Page 9; A cartoon of Paul shows a crack in Paul's head. Again a reference to the head injuries.
  • Page 13; Ringo's drum reads "LOVE THE 3 BEATLES."
  • Page 23; Paul is the only Beatle wearing a Black carnation.
  • Page 24; An open Palm is photographed above Paul's head.
  • Page 2; Paul's magician hat is pulled down over his face. Hiding his face because it is not really him.
  • Page 2; Paul's magicians hat is the only one with black flowers on it.
  • Page 2; "AWAY IN THE SKY, beyond the clouds, live 4 or 5 Magicians." There were only four Beatles, unless you count William.
  • Paged 4 & 5; Ringo's drum reads "LOVE THE 3 BEATLES."
  • If you turn it sideways the people in white spell out "RIP."
  • 'I AM THE WALRUS' "Bury me, bury me, bury my body" "Oh untimely death" This can be heard if you listen closely to the person speaking in the background at the end of the song. "goo goo goo joob" These are said to be the last words of Humpty Dumpty's before he fell and cracked his head. 'STRAWBERRY FIELDS FOREVER' "I buried Paul" John Lennon says when the song fades back in. The Beatles Anthology #2 states that John Lennon really said "Cranberry Sauce." But if you listen to this version you can clearly hear that this phrase has been manipulated to sound like "I buried Paul."
  • 'ALL YOU NEED IS LOVE' "Yes he's dead... we love you yeah, yeah, yeah." If you listen closely to the end of the track, you can hear John Lennon sing the two lines mentioned above
  • White Album
  • Page numbers are for the CD booklet. The booklet is a reassembled version of the poster that came with the original LP.
  • Page 7 Bottom right: A picture of Paul dancing. If you look closely you can see what appears to be two skeletal hands reaching for him.
  • Page 14: A large picture of Paul clearly shows the scar on his lip. Those of you with the LP received this photo as an 8x10.
  • Page 18: (bottom right corner, near the photo of George Harrison) A picture of William Campbell before the plastic surgery.
  • 'GLASS ONION' "Looking through a glass onion." A glass onion is a term for a coffin with a glass top. "I told you about the Walrus and me - man. We are as close as can be - man. Well here's another CLUE for you all, the WALRUS was PAUL" John tells us the Walrus on the cover of the Magical Mystery Tour was Paul.
  • 'WHILE MY GUITAR GENTLY WEEPS' "Paul, Paul, Paul, Paul......" At the fade out of the song you can hear George sing this. He is crying out for Paul.
  • 'I'M SO TIRED' Played forward it is gibberish, but backwards it says "Paul is Dead man, Miss him, Miss him" Those of you with albums simply spin the album backwards. For those with CD's, utilize the CD-ROM drive on your computer.
  • 'REVOLUTION #9' Played forward "Number nine, number nine..." but backwards it says "Turn me on dead man, turn me on dead man..." This one is quite audible and very clear. Also, there are nine letters in the name McCartney.
  • 'DON'T PASS ME BY' "You were in a car crash..." Another reference to a car crash. "...and you lost your hair" Yet another reference to head injuries.
  • Abbey Road
  • In the procession across the street, John represents the Preacher (or God), Ringo represents a Pall Bearer (or undertaker), Paul is the Deceased, and George is the Grave Digger.
  • Paul's eyes are closed and he is in his bare feet, both representative of a corpse.
  • Paul is out of step with the other Beatles - his right foot is forward, the others are leading with their left foot.
  • Paul is smoking with his right hand. Paul played the bass as a lefty. This shows that an imposter was brought in for the photograph.
  • An ambulance, or a morgue wagon, is parked on the right side of the street.
  • The car in the background appears to be headed directly at Paul.
  • The VW bug that is parked on the left side of the street has a license plate that says '28IF'. Paul would have been 28 when this album was released, IF he would have lived.
  • The license plate also says 'LMW' which stands for 'Linda McCartney Weeps.' Or “Linda McCartney Widow”
  • If you connect the dots they form a 3 - the three remaining Beatles.
  • There is a crack in the letters that spells 'Beatles.'
  • If you turn the album sideways you can see a white skull in the upper left corner.
  • The woman that you see on the right edge is Rita, the meter maid.
  • 'COME TOGETHER' "Come together right now over me" Over Paul's grave. "One and One and One is Three" Another reference to three Beatles, not four. "He got monkey fingers" The fingers of dead people curl up like monkeys. "He got hair, down below his knees." When people die the hair continues to grow.
  • 'SHE CAME IN THROUGH THE BATHROOM WINDOW' "So I quit the police department and got myself a steady job" Explains that William must have been a police officer. This also explains the OPD patch from Sgt. Pepper's.
Final Thoughts Some people may believe this or not but I think most people take it in fun. Paul himself has mentioned this in interviews in a light hearted way. No one will ever know if this was created by PR people to promote the Beatles records or if the Beatles themselves added clues for a laugh to play along with the joke?.

Read the clues and make up your own mind.




Jason Hobbs has been a fan of Paul McCartney for over 25 years and runs a Paul McCartney related lens at Squidoo - CLICK HERE to view Lens

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วันอังคารที่ 16 กุมภาพันธ์ พ.ศ. 2553

What Does Today's Music Show About Us As a Society?

Many of you might not have thought about this question, or even about this topic. But the fact is that the type of music that is present in today's times defines us as a society. The situation is the same if we take into consideration the clothing, hair styles and other aspects of visual identification of the individuals.

But what I am talking about, is actually something which is more important - especially since music is based upon rhythm, and as you might be aware, everything in our world is also based upon rhythm. As an example, the heart beats at a certain rhythm, the cells transduct signals at a certain rhythm etc.

Anyways, if we take a look about the popularity of different song types in today's world and we compare it to the music from all the way from the 18th century, until today - we can see that there is a very big difference. Why is this so? And furthermore, what kind of value does today's music have?

You may or may not agree with what I say, but the fact is, that music from the 18th century is still present in today's times - and the most popular hits from the late 90's and early 2000's has long been forgotten. This must mean one thing - that today's music is mostly based upon what the distribution companies feel is worthy being published - thus it is based upon money.

I hope that this article has in some way helped you to witness the negative things, and the positive things as well, in regards to what development our society as a whole has chosen in the topic of music.

The only thing that I can urge you to do is to start thinking about what you can do to change this. Thus, what you can do to make this world a slight better place for all of us. Because, as I mentioned, music, thus rhythm, is the basis of everything.




John R. Edwards is a photographer. He has been one for 15 years and is known for pictures of Swedish wildlife. You can find out more about camera lens filters and about canon macro lenses since he has been using them extensively.

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วันอาทิตย์ที่ 14 กุมภาพันธ์ พ.ศ. 2553

Mirror Tinted Contact Lenses: Wild, and Practical Too

As a contact lens wearer, if you have searched the various
lens options available on the market today, you've probably
noticed that there are a lot of features to choose from. Some
are fairly standard, and are mainly related to your eyesight
correction and comfort. However, many features are now
offered that are designed for your personal preferences and
style. One such type of lenses are mirror tinted contact
lenses. At first, you may think they are some kind of wild
and crazy idea. But when you learn more about them, you
realize they take care of some very real and important
needs, and you may just decide that you'd like to try a pair
yourself.

For example, if you're involved in sports, you know how
important eyewear can be. In many sports, players who
need vision correction often struggle when trying to find
eyewear that can help them see the way they need to, but
which is still comfortable and doesn't interfere with their
performance. Many athletes have trouble with sun glare,
when they need to focus on a ball while playing outdoors
and facing the sun. Some people experiment with tinted
goggles or sunglasses that strap on, but most of them end
up missing the convenience of wearing nothing but contacts
which are barely noticeable.

With mirror tinted contact lenses, an athlete can have the
best of both worlds - convenience and sun protection. A
baseball pitcher can pitch a game facing into the sun, and
with mirrored contacts they don't have to hassle with the
irritation of sweaty, clouded goggles, or sunglasses that
partially block their field of vision. Goggles or glasses can
also be dangerous if they are struck by a ball or another
player during play. A soccer player wearing mirror tinted
contacts can block out the sun, but still be agile and
aggressive, not having to working about having sunglasses
or goggles knocked off.

Even if you're not an athlete, you may be one of those
people have an extreme sensitivity to light. Perhaps
standard tinted contacts don't help and you need the extra
protection of mirror tinting, but you'd like to avoid the
discomfort of wearing sunglasses for long periods of time.
Or, you may not have extra sensitivity, but you are
involved in activities where you will spend lots of time in
bright sun, like at the beach or on long road trips. In either
case, mirror tinted contact lenses may be the perfect
solution.

Not only are mirrored contacts practical, they can also be
wild and fun. Even if you don't need to block the sun, you
may want to experiment with them as a cool effect at
parties or other occasions. You can be the life of the party
when people see your shiny mirrored eyeballs. If you really
get into it, you'll even find that there's a whole variety of
colored contacts, special effects contact lenses ("Special
FX"), theatrical contacts, and novelty contact lenses that
you can play around with.

You can have a lot of fun with mirrored contacts. Just
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วันศุกร์ที่ 12 กุมภาพันธ์ พ.ศ. 2553

How to Shoot Video of Your Kids Sports Team So That Anyone Else Will Watch it!

Break out that video camera, there is a game this weekend!

1. You bought a video camera

2. You want to shoot sports of your kid

3. Here is how to do it right!

What a wonderful age of technology we live in. You can buy the greatest gadgets now days to record video and music and play them in all sorts of ways on other great technology gadgets from computers, DVD's, MP3 players, VCR's, and many more. It is all great stuff. But they all come with thick owners manuals that do not always get you going the right direction. You may eventually learn to use your great new camera for instance, but that does not mean you will necessarily take pictures that are worth looking at down the road. Rolling tape in your camera is one thing and creating video that is high quality and interesting is another thing. The goal of this product is to bring you up to speed with using your video camera (whatever format, and whatever brand) to get the best results for recording those precious moments of your kid's athletic achievements.

We as parents spend plenty of hours out on the field, court, pool, or track watching our kids take part in and compete in youth sports. If you have a video camera you are going to want to record some of these events for posterity and perhaps education. Following the simple steps in this guide will help you to capture them in the best possible fashion so that it is watch able but also usable down the road.

My video expertise stems from two decades as a network television cameraman and as a parent with several kids actively involved in youth sports. In my years of shooting video professionally I have been around the world and seen just about every type of news event. I also spent 15 years covering pro sports events for my employer. These were the best type of assignments as far as I was concerned. In my entire career the things I have enjoyed most is being able to go to places where the average person cannot. In sports that usually means being on the field, next to the court, in the press box, or in the pit. I have shot football games of all levels up to and including NFC and AFC championship games. Living in the Bay Area has allowed me to cover many baseball pennant races and several World Series. I was right behind home plate the night the earth shook in the 1989 World Series. Talk about a shock. I had to give up covering a World Series between the two Bay Area teams to go and cover a huge news event. Baseball seemed small for a while after the magnitude of the earthquake. The point in this is that I love sports, have been around sports my whole life and I know how to shoot video of sports. With that in mind I will do my best to give you advice on how to do the same.

Gear

Now whether you have the latest DV camera in your hands or an old VHS format camera there are basic things you will need to keep in mind if you are going to shoot sports. As we say in the video business your camera is only as good as the glass that you hang in front of it. The better the lens the better the results will be no matter what kind of recording format you use. Now you already have a camera in hand and may never have heard this particular bit of advice so it is too late to factor it into the equation. However if you have camera in hand and it has any limitations on what it can do due to the lens being less than wonderful there are things you can do to mitigate the situation. We will discuss those things in more detail later on.

The key factors before setting out on your game day video assignment are to make sure you know the operating functions of the gear, have a tape supply in hand (soon to be DVDs with the revolution in gear design that is taking place right now), and batteries fully charged. I know these may seem like the simply obvious things but even the pros have to constantly remind themselves to check and double check these items.

A little aside here about preparation. Over the many years of covering news I learned lots of little tips from other photographers in the field and applied them to my work regimen. In the early days of video we always had to carry around a portable hair dryer because the record decks would seize up if the moisture levels got to high. So in the winter time if you came in from the cold outside into a nice warm building the air would condense inside the machine and cause moisture build up. The warning light would come on and bang we were dead in the water. One of us would have to run to the car and get the hair dryer, fire it up and chase the water away from the record heads of the deck. It caused some very funny moments in public places I can assure you. (This by the way can still be a problem even today with electronics/VCRs/lenses. Too much moisture can cause havoc. So just remember a portable hair dryer can save your day)

Another thing I learned from others is the value of backup. A few years ago I was out on assignment and we had a young eager college intern along with us in the field. This young man wanted to learn all about what we did in our job. He was very interested in how to take pictures, unlike most of our interns who only wanted to become reporters or anchors. He asked many questions and after seeing that he was really paying attention I decided to take him under my wing and really fill him up with information. One tidbit that I shared with him was to always have an emergency stash of tape in his car when out on assignment. He didn't quite understand the importance of this at first since I had already drilled him about always bringing tape stock with him when going out on assignment. I filled him with stories of times when something or other happened and I'll be darned if you didn't need another tape and there under the seat of the car was that emergency spare. So anyway he went off to graduate from college and get a job in a small market TV station. He would send us progress reports from time to time, which I really enjoyed. Then lo and behold one day he sends me a letter telling me how he got into a jam one day on a story and needed that emergency tape. He had dutifully tucked one under the back seat and it was there to save the day. I hope that what you learn in this book will in some way keep you from having a video failure down the road. What I learned in my career is that video production is 80% of it is dealing with the curves and problems that are thrown at you and 20% talent. If you can learn to trouble shoot then you will always be successful.

My first suggestion for shooting your kids sports activities is to go watch TV. Yes sit down put your feet up and watch some sports on TV. Really watch how they make it interesting at the top level. Then watch the news and see how they cover the games from a news perspective. Don't pay attention to the content; just watch how it develops visually. Now of course you can never duplicate what the networks are doing with just your one camera. However if you can glean anything from watching it should be how they try to bring intimacy with the athletes out in the broadcast. All the new improvements in covering sports have to do with getting you the viewer as close to the athlete as they can. Bring you into their world. From cameras on wires overhead that swoop along the field to cameras in the net of a hockey game to cameras inside the cars at Daytona, it brings you into the game. Now you cannot stand on the pitchers mound at your kids' baseball game but you can learn some techniques that can make your baseball video more intimate and therefore more compelling to watch.

A side note here, if your task is to capture the whole game or sporting activity for review as a coaching tool you should focus mainly on getting a good high view and putting the camera on a tripod. Pan slowly to follow action and don't zoom in and out. My main goal here is not to teach you this skill since it is pretty darn basic. However if this is what you are doing you should do it right. Find the right framing to keep as much of the activity in the frame and follow it carefully. Some sports move quickly from one end to the other and you will have to be smooth. Resist the temptation to follow the ball on full zoom. You will lose. Those guys that shoot sports on TV are full on pros using much better gear than you will ever have at your disposal.

Now in order to get a good video of your child's game you need to find that emotion and excitement that exists in any game. Think of it as capturing a few of the things that occur and making those golden. Does the team do a pre game cheer? Get up close, stick your camera wither way up high over their heads looking down or get underneath looking up and shoot it in a way that takes the viewer where they can't go. Capture an at bat in baseball by taking a full pitch cycle in close-up of the pitcher, and then one of the catcher and then as close as you can of the hitter. Show their face if you can. If they get the big hit don't go crazy rushing to zoom out. Follow the runner down the line. It will be almost impossible to follow the ball so stay with the runner. Look for the angles that will give you these emotional shots.

Some sports are more of a challenge due to the size of the field and the amount of movement up and down the field. Take soccer of instance, if you follow the ball the camera is moving all over the place and the viewer gets queasy. To capture some good video of your kid playing you need to focus on specific shots and not try to follow the play. Look for moments such as throw ins, free kicks, kick offs when things are predictable and you can get closer to the action. Walk down the sideline and wait for the action to come to you. If you child is playing right forward then get ahead of the play and when you see the ball moving towards you then you can find you child and roll tape in anticipation of them playing the ball. Be sure to get some shots of the crowd cheering, the coach watching (not yelling I hope) the goalie waiting in anticipation.

Hold your shots steady for 6-10 seconds at a time. If you are taking a shot of someone watching the game actually count it out in your head (thousand one thousand two...) This will ensure that you get good solid shots and that you don't run on and on with the shot. Brace your arm against your chest for stability and use your other arm across your belly underneath to create a stabilizing platform. This is in lieu of a tripod of course. If you have a tripod it can always be a good thing to use if it does not get in the way.

Use creative angles as much as possible. Get down low and wait for the action to run by you. Don't pan with it but rather let the action race through the frame. At a swim meet get the camera down on the deck for more of a swimmers perspective of the action. Of course you may not want to stay there when the swimmers approach for a turn. Digital electronics do not like water inside them. I was getting the most awesome low angle shots of some open water ocean swimmers one time and the boat lurched on me and salt water sprayed over the camera. I had a cover on the camera but salt water seeped into the crannies and it caused us much grief getting it cleaned out so as to avoid damaging the electronics of the camera.




Kevin Rockwell worked as a network TV cameraman for 20 years shooting news and sports. Now a devoted fan of digital photography and video he works to gather information, tips and news for digital camera users. Oh and he loves to shoot pictures of his kids playing sports.
Great Digital Cameras http://www.greatdigitalcameras.info

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วันอังคารที่ 9 กุมภาพันธ์ พ.ศ. 2553

Hydrogenics 60 Color Contacts - Fact or Fiction

When I saw how many people were searching for Hydrogenics 60 color contacts on the Internet, I had to do some of my own research. I am familiar with the brand of contact lenses, but I was not aware that they made color contacts.

And guess what?

I couldn't find any! At least not in the sense of color lenses as are usually available on the internet, for cosmetic wear. So don't expect any pitch black mirrored contact lenses!

For the record, what Hydrogenics DO make, are 1-2 week disposable soft contact lenses. The normal package consists of 6 lenses immersed in a buffered saline solution. For the more technically minded amongst you, they Hydrogenics 60 contact lenses are made from 40% polymer (ocufilcon F). The other 60% is of course water. The manufacturer is Ocular Sciences, Inc of San Fancisco, California, in the United States. What you CAN do with these lenses, is to provide a prescription online, so that you can obtain true prescription lenses, as opposed to color contacts which are usually obtainable with a 0.00 power, which means that they are normally only for cosmetic purposes.

What the contact lenses do provide is UV filtering against rays which can be harmful to the cornea. The lenses got approval from the US Food and Drugs Administration in 2002. Here is an extract from their report.

"Approval for the Hydrogenics 60 (ocufilcon F) UV In-monomer tint contact lens indicated for extended wear (up to 7 days / 6 nights between removals for cleaning and disinfection). The device, as modified, will be marketed under the trade name referenced above with the following indications: SPHERICAL: Hydrogenics 60 (ocufilcon F) UV Blocking Contact Lenses are indicated for the correction of visual acuity in persons with non-diseased eyes that are myopic (nearsighted) or hyperopic (farsighted) and may exhibit refractive astigmatism up to 2.00 diopters that does not interfere with visual acuity.

TORIC: Hydrogenics (ocufilcon F) UV Blocking Contact Lenses are indicated for the correction of visual acuity in persons with non-diseased eyes that are myopic (nearsighted) or hyperopic (farsighted) and may exhibit refractive astigmatism of up to -6.00 diopters.

The overall power range is +8.00D to -10.00D sphere and pl to -6.00D cylinder. The lens may be prescribed for Daily or Extended Wear in not-aphakic persons.

When prescribing for extended wear, the eye care practitioner may recommend lens wear up to 7 days / 6 nights between removals for cleaning and disinfection.

The eye care practitioner may prescribe the contact lens for either single use disposable wear or for scheduled replacement wear, with cleaning, disinfection, and schedules replacement. When prescribing for scheduled replacement wear, the contact lens may be disinfected using a chemical (not heat) disinfecting system. Hydrogenics 60 (ocufilcon F) UV Blocking Contact Lenses help protect against transmission of harmful UV radiation to the cornea and into the eye"




The article was written by Charlie Cory, who is the owner of FX Eyes, a website dedicated to providing advice about buying special effects contact lenses online.

You can visit his website about special effects contact lenses.

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วันอาทิตย์ที่ 7 กุมภาพันธ์ พ.ศ. 2553

Vintage Prints and Antique Maps on a Budget

Collecting of vintage prints works best if one starts by understanding his/her motivation. If the desire is to own rare items in the original, this is unlikely to happen on a budget, so start by learning how to get rich. If the goal is to buy art for pleasure, consider titles that were originally mass produced, by such methods as woodcut or woodblock, lithograph. Then, the choices are for originals of antique prints or modern reproductions of old prints.

Once the collector finds examples that please, one might seek out similar examples by type or artist or print house, study their history, read guides on pricing and availability, et cetera. Persons who are thrilled by the hunt can visit estate sales, used book stores, and so forth, but that can be a low-yield process, often finding only damaged goods. If time for the pursuit is limited, a definitely powerful tool is internet searches, for knowledge about the art, sources of reproductions, stores and brokers for vintage prints.

If authenticity is a prime consideration, one should do a lot of study and seek out good dealers. This specialization is probably best left to well-to-do persons with professional advisors.

If pleasure in the viewing is the main focus, fakes can be as satisfying as authentic works, and modern reproductions at least as acceptable as old prints. In fact, the reproductions can be greatly preferred, because digital editing can do a lot to offset damage and aging, such as fading, darkening, dirt, hand writing or stamps not made by the artist, tears, cracks, even some repairs of gaps. Repairs can be a touchy subject, if the one doing the repairs has not the knowledge or skill to follow the original artist's intentions, such as might be achieved from merging different copies of the same original. Colorization of black and white originals is also very touchy, whether achieved with a brush or modern software, due to guessing and subjective standards.

Be aware that the major online bookstores often have used copies of items that can help in your studies. For long out-of-print items, better success might be had at Alibris-com.

What was achieved before modern technology can be fascinating!




Oldcolorprint.com is an example of an online store offering digitally repaired reproductions of antique prints. Selections are 99.9999% in color, though sometimes of limited spectrum. Titles span the years 1690 (Japanese woodcut) to 1921 (circus poster lithograph), and include color photographs made before the existence of color film (Photochrom and work by Prokudin-Gorskii). Inks are rated to 100 years and waterproof paper is optional. Pages include brief history of color prints and printing technogogy, examples of restorations.

Author
D.A. Miller, PhD, is a physicist who is fascinated by mass produced color prints achieved before color film was available. His digital restorations can be viewed at http://oldcolorprint.com.

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วันศุกร์ที่ 5 กุมภาพันธ์ พ.ศ. 2553

Cash From Your Camera - 5 Steps to Write Your Way to Successful Photo Sales

If you are able to write quality articles on a variety of subjects and then shoot quality images you are far more likely to be able to find a market for your images. The magazine market especially are looking for good articles that have the associated images as part of the deal. If you can do this then you can storm to the front of the queue.

One of the problems that magazine editors face today is shrinking budgets. Getting together a great article on a relevant subject and then sending out a staff photographer to shoot it or pay a freelancer, is always a budgetary headache. If you can solve that problem then you will stand a great chance of finding someone who will buy your images together with a quality article. So how do you write your way to success?

1. Find a niche

Here you'll have to do a bit of a self evaluation. Find out what you enjoy doing and what your passions are, something that really interests you. Something that you have already been shooting for fun. Write articles around what you have already shot. If you like boating or dogs then you'll probably know which magazines focus on these topics. If you don't then research your market. Find out what magazines are available in your specific area of interest and what types of articles they focus on. Do they have photos in the articles? You want to ascertain whether a good article contains how many images. Then once you know this you will be able get ideas for articles. Of course it's better if you are a regular reader of the magazine and know what articles have appeared and when.

2. Contact the magazine editor

This is often the most difficult as we are not partial to rejection. What you need to do is come up with a few story ideas and then pitch them to the editor. Give a brief outline or summary of the story so that it gives the editor an idea of the article structure. If you already have images, work the story around them and then shoot any additional to fill in the gaps. With these ideas you may just give the editor some ideas that he hadn't thought of. Don't go to the editor and ask what they need. Remember that you are an unknown and a risk at this stage as they don't know what you can deliver.

3. Work on your ideas

Create something that is dramatic and outstanding that will catch the editor's ear first. If he can picture a finished article once you have submitted it then he will be far more open to looking at the photos that accompany it. The article needs to be professional and polished although the editor may refine it and cut out bits that aren't relevant or make the story too long. Don't rely on the magazine's editorial staff to make corrections to spelling and grammar. This may be the cause for the article getting rejected. Once your article is formulated, corrected and polished then it's ready to go to the next level.

4. Work on your images

Look through your portfolio of appropriate images. Select only the ones that are outstanding, that is, your best. If the image doesn't cut it or you are not sure, leave it out. You are showcasing your images, in some cases, to a national magazine who have very high standards. If you aren't sure then reshoot an image. Rather have too few that are of high quality than including one or two extras that lower the standard of the portfolio. If the editor likes your story they may ask you to provide additional or specific photos of a subject.

5. Evaluate the final product

Look at the article you have just created and visualise it in a magazine. Would it catch your attention. Would you read it? It's imperative that you evaluate the article carefully. Get a friend or associate to read through it with the images in place and give their opinion. Don't use family as they might give an emotionally biased opinion. You only have one chance to give a great first impression. This might be the break you have been waiting for so give it all you have.

If you really give you heart and soul to writing great articles, they will give you a foot in the door for your photos. But, make sure that your photos are as good as your articles and would deserve to be published in a quality magazine.




Do you want to learn more about photography in a digital world? I've just completed a brand new e-course delivered by e-mail. Download it here for free: http://www.21steps2perfectphotos.com/ To learn how you can take your photography from ordinary to outstanding visit http://www.21steps2perfectphotos.com/21steps.htm

Wayne Turner has been teaching photography for 25 years and has written three books on photography.

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วันพุธที่ 3 กุมภาพันธ์ พ.ศ. 2553

Dog Training Ideas With Dog Training Whistles

In the past, dog whistles were used mainly by gun dog and herding dog handlers. They are now being incorporated into use by many different varieties of dog trainers. Pet dog owners seeking to obtain better control with their dogs have also implemented their use.

Traditionally distance trainers would shout commands at their dogs at distances during hunting or shooting. Today the dog whistle is more efficient because it maintains distance control over the dog without scaring off the prey. It has a high frequency which dogs' ears can tune in on more easily than they can the human voice. There are many varieties of dog whistles sold today. Some are made of plastic and metal. The dog handler's choice will depend on the breed.
The thunder whistle and the silent whistle are two examples. The thunder whistle is similar to a referee's whistle. The silent dog whistle performs at a high frequency and is heard more easily by dogs than by humans.

Using the Whistle to Make Your Dog Return

You should possess the ability to recall your dog regardless of the circumstances. No matter what type of activity your dog was involved in when you call him to come back, never punish him. The dog always needs to feel that the experience of returning to you is a pleasurable one.

Getting your puppy to return during your recall training is much easier because they are afraid to wander long distances away. During this training period be sure to create a positive experience out of it for the puppy. Capture your dog's interest in while trying to get him to return. Use a high pitch voice, jump up and down and clap your hands to get your dog's attention.

The most important way of choosing which commands to teach your dog is to choose the ones that are going to be of the most benefit to you. Always be consistent with your signals. Some of the fundamental dog whistle commands are teaching the dog to sit at a distance, making the dog return to you, and sending your dog in a different direction.

The primary command for you to achieve during your training process is the distance sit. The dog is at his best attention when he is sitting. He is more likely to follow up on any command while in this position. Remember that when you are teaching your dog to sit y distance training take it slowly. Start with a short distance and as the dog learns his command increase the distance a step at a time.

Excluding the gun and herding dog handlers the majority of people are delighted to accomplish distance sits and distance recalls with their dog whistles.




Matt D Murren operates a Squidoo lens on dog training ideas Dog Training Ideas

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วันจันทร์ที่ 1 กุมภาพันธ์ พ.ศ. 2553

Room Acoustics Basics

Why Does the Room Matter?

Ever been watching TV and no matter how loud you made the volume, it was still hard to hear? Ever walk down a long, narrow hall and clap your hands to hear a strange twang echo? Well, those are just some of the effects that rooms have on sounds and yes, they play a role in your recordings. So, it is important to first consider the acoustic quality of a room before you start recording your awesome, will-change-the-world songs. Once the tracks are recorded, it is very difficult or near impossible to undo the effects of the room in the mixing and mastering stages. So, deal with this before you start recording.

There are volumes and volumes of information written on the subject of acoustics and most of us don't have time or energy to absorb that. The focus here is to give you enough information to understand what makes a bad room for recording and how to identify problems before the record button gets pressed. Ways to fix room acoustic problems without spending a fortune are covered in another lens, "Finding and Fixing Room Acoustic Problems," but first, a handle on room acoustics will be a valuable tool in getting high-quality recordings. Plus, knowing a little about room acoustics will help you pick a room that is already a good choice or needs little adjustment for recording. You just have to know what to listen for in a room.

There are essentially three acoustic properties that dominate the quality of a room, 1) room modes, 2) reverberation and absorption levels, and 3) reflection, combing and diffusion properties. There are certainly other acoustic properties but you're not going to earn your PhD in acoustics here. Let's just try to keep it simple so we can do what we really want to do, get a quality recording of some great music.

I. Room Modes and Resonance
Ever play a particular note on your instrument and something in the room vibrated as a result? Well, that note hit the "resonance" of that object. What does resonance mean? If you take a piece of string and tie one end to something and then shake the string until you get the string to vibrate with a single arc, you are at the point where the least amount of energy is required to shake the string. This is why when you pluck an instrument string, it vibrates at a specific rate or frequency (i.e. the tuned note). The energy easily transfers back and forth from the bridge to the nut at this rate. Everything faster or slower just dies out quicker. Take the tie piece of string and try to change the rate at which you shake it and see how erratic it becomes. Well, rooms also have resonances and just like the energy in the guitar string that transfers back and forth from the bridge to the nut, sound in a room bounces back and forth from wall to wall. So at the resonant frequency, the sound will take much longer to die out compared to other sounds not at the wall-to-wall resonant frequency. There are other types of resonances created from more than just two walls (known as mode types), but the wall-to-wall modes almost always dominant the room.

Why should you care about room resonance? Well, say you are recording a song that is predominantly in the Key of A and the room resonates at a frequency that is near E-flat. After a recording of the song in the room, there is now this strange flat sound in the recording you just can't put your finger on and so, the room has ruined the recording. Typically, if you can't hear people talking on TV no matter how loud you make the volume, it's because of the room resonance is covering the sound. The same thing will happen to your recordings if the room has heavy resonances.

The way to tell how many modes are in a room is based on the number of parallel surfaces. For example, in a rectangular room there are three modes: front wall to back wall, left side wall to right side wall, and ceiling to floor. Again, there are other modes but these are typically much less of a nuisance compared to the wall-to-wall type.

The frequency at which they resonate at can be determined by the distance (D) between each wall using the formula,

F = 565/D (resonant frequency of wall-to-wall room mode)

Depending on where you place a microphone, a room resonant can make a played pitch (or component of the pitch) louder OR softer. In any case, it "colors" the sound and distorts the intended recording.

Remember the example with the E-flat resonance? A room that has two walls about 14 ½ feet apart will produce a resonate frequency of about 39 Hz, which is a very low pitch E-flat.

Are there any good distances from wall to wall? No. Your enemy is parallel surfaces and in particular, rooms that are square or cubical. What if I just put a lot of stuff in the room? Won't that help? Not necessarily; particularly if you just randomly do this. Rugs, drapes and furniture do not provide much mode damping (they do affect reverb and imaging, but not modes). There are ways to dampen mode frequencies (e.g. bass traps, wall wedges) but this will be covered in a separate article, "Finding and Fixing Room Acoustic Problems."

Here is the Take-Away for this section:

  • Avoid recording in rooms with lots of parallel walls (especially square and cubical)

  • Irregular room shapes will provide much better recording quality

  • If you can't avoid parallel walls (like the ceiling to floor), then at least know what the approximate resonant frequencies are so you can use that information to fix or avoid these modes

Just because you found a room that doesn't have many parallel walls, doesn't mean the room is recording-friendly. There are still two other factors to consider, reverberation and diffusion.

II. Reverberation and Absorption
What is reverberation? Sound bounces off of all surfaces whether it is a full reflection or a partial one. However, unlike direct echoes or resonances, these reflections hit other surfaces and still other surfaces until the sound dies out. This is known as reverberation and summation of the reflections result in a different coloring of the sound based on the size and shape of the room. This is why the reverberation in a church sounds different than in a concert hall. In fact a room with no reverberation at all is not real pleasing to listen to music in, but a room with excessive reverberation will make the music sound blurry and lack real clarity. So, the goal is to find the right balance of reverberation. However, if there were a situation where you had to choose a room with too much reverb versus a room with very little reverb, choose the room with very little reverb (i.e. a very "dry" room). Why? Thanks to the development of software technology and process power, artificial reverb can be added to tracks after recording. This is particularly appealing since different types and levels of reverb can be auditioned for the same track. Beats packing up the equipment and moving to another room just to see if you like the reverb better. However, sometimes we find a room that has such a nice reverb quality to it and you want to capture it with your recording. If not, the goal will be to make the room a dry as possible and ideas for getting a room dry are covered in the article, "Finding and Fixing Room Acoustic Problems."

So how do you know a room has too much reverb for recording? Good reverb to the ear typically does not translate the same for multi-track recording; always go for a little less, particularly if the music is a faster tempo and more rhythmic. Nevertheless, the first thing to consider is the overall spatial volume of the room. Based on typical professional recording studio rooms and other sources, rooms no smaller than 3,000 cu-ft should be used for recording. This is mostly because any smaller, the resonant modes become too difficult to reduce using absorption and other methods. Not to mention, it's going to be pretty cramped (e.g. 3,000 cu-ft = 8-ft ceiling x 20-ft front-to-back x 18-ft,9-in side-to-side). For recording, a maximum of 30,000 cu-ft should be the limit; this would be a typical basement with a 10-ft ceiling, 75-ft long by 40-ft wide. Any bigger and it will get more difficult to reduce the reverberation without professional grade treatments. Once you have a room that is a good size for recording, you have to figure out if the reverb is too much for a clear, professional sounding recording.

There are two answers to the question, "How much reverb is too much for a room that you will record music?" The first answer is the more professional approach that requires you to set up a microphone and a speaker for recording a "white noise" that you turn off to have a recording of the decay of this sound. The time it takes for the reverb to drop 60 dB (decibels) is known as the RT60 time of the room. If you go to some of the musical instrument and audio equipment websites, they sell audio analyzers that measure the RT60 of a room. However, they are not cheap and there is a quick and dirty way to do it if you have recording software that displays tracks in a dB scale (covered in Section IV). So, good reverb RT60 levels for recording music should be in the range of 0.5 seconds to 0.75 seconds. The second answer is the less sophisticated approach and that is to just make the room as dry as you can. Then once the tracks are recorded you can add reverb digitally in the mixing. Making a room dry requires a little understanding of absorption and damping.

As much as some materials reflect sound, there are other materials that absorb sound. The problem is that most absorptive materials do not absorb sound the same at different frequencies. For example, curtains might absorb mid-range sounds (200 Hz to 1000 Hz) well but do not impact the lower range much. So, although you reduced the reverb in the mid-range the room now sounds boomier. The bottom line is that thick is better. Fluffy pillows and drapes with a lot of folds will provide better sound absorption in the lower ranges. Carpets are good for mid to high frequency ranges (1 kHz and up). Room modes are a different animal and things like bass traps and wall wedges will be needed but the same idea of thicker-is-better still applies. Overall, try to have a balance of materials for all the frequency ranges. A little adjustment of how many items and where they are in the room will make a big difference in how dry the room will get. If the room starts to sound like you're in a tin can, the high range needs more absorption and if the room gets too boomy, you need thicker, fluffy items to reduce the lower range. More on this will be covered in the article, "Finding and Fixing Room Acoustic Problems."

The last topic I want to mention related to room reverberation is the sense of spatial placement. If a listener is standing in one spot in the room and the instrument is played at several different locations, the location change is audible to listener and NOT just because of the volume different between each ear of the listener. The reverberation build up will be different based on where the instrument is placed. One of the key aspects of this is the arrival gap. This gap between the direct sound of the instrument and when the reverb arrives creates a sense of space. Thus, sounds that have different arrival gaps and reverbs give the listener a better sense of spatial placement of the instruments in the room. So, when recording in the room (particularly rooms that are not very dry), record the different instruments as far apart from each other as possible to give them better separation in the mix-down of the tracks. Even though in a live performance the instruments are closer, placement of them further apart when recording will make the total mixed down recording feel much bigger and more live. For much drier rooms, this is not as important but this same effect can be achieved with digital reverberation if you know how to manage the settings to emulate the feeling of spatial placement.

Here is the Take-Away for this section:

  • Rooms with less reverb are better for recording than ones with more, even if the reverb has a good sound to it.

  • Rooms between 3,000 cu-ft (e.g. larger living room) and 30,000 cu-ft (e.g. large unfinished basement) are the most suitable sizes for recording.

  • Thicker and fluffier materials for lower frequency absorption and carpets, rugs and flat curtains for higher frequency absorption.

  • Record each instrument at different locations to achieve a better sense of separation on the mixed down track (further apart the better).

So, at this point you know that irregular shape room with some materials to absorb sound are the best candidates for recording. However, there is one more consideration that is related to echoes know as imaging that can ruin a recording even in a mode-free, low-reverb room.

III. Reflections, Combing and Diffusion
Although reverberations can be considered a kind of sound reflection it is really a full blend of many, many reflections in a decaying pattern. A direct reflection is a single reproduction of the direct sound and in cases where the reflection is coming from a far enough away location, it is called an echo. In very close scenarios, the effect is not audibly heard as a second copy of the original sound. One result is a blurring of the source and second is a flanging or combing of the sound. It's that twangy sound you get when you clap your hands in a narrow, hard-wall hallway. In recording, this can happen if your instrument is too close to a hard flat surface that sends a reflected image of your instrument to the same microphone you are recording. This can also happen when you record two tracks at the same time and each track has the same instrument recorded but with a slight delay between them. After mixing them down together, the flanging will occur.

The solution to preventing combing to occur in your recordings is the THREE-TO-ONE rule. If your instrument is 1 foot away from the microphone you are recording, then every other microphone and flat, reflective surface must be at least 3 feet or more away to prevent the combing filtering effect. For example, if you are in a room with an 8-foot dry-wall ceiling and you have a vocal microphone that is 5 feet above the floor, the furthest distance your singer can be away from the mic is 1 foot before the potential for flanging will occur in the recording. Another example is overhead mics for drums. Say you had two microphones for hanging over the kit for recording and the distance from the left crash cymbal to the mic directly over that is 1 foot. Then the other mic over the right crash cymbal has to be more than 3 feet away from the left crash cymbal. Plus, a flat dry-wall ceiling has to be more than a foot above the microphone. The drawing at the beginning of the section illustrates this. I'm not going to lie to you, drums are very hard to record. So it may take you a little while to find just the right placement and number of the mics and location of the kit in a room. However, sometimes placement and separation of the mics are not enough or the room constraints limit your options.

Any flat surface (even ones with a lot of absorption) can generate a reflection and therefore a potential for combing (or flanging). So, one way to reduce the amount of reflections that could create problems like combing, is to diffuse the reflected sound by changing the surface from flat to something that would better scatter the sound. Something as simple as a piece of wood or stiff cardboard bowed outward from the wall would provide good diffusion of the sound. Diffusion also helps improve the quality of the reverberation as well. Another idea is to have things on or against flat surfaces with random angles and shapes to force reflected sound to disperse in every direction instead of the same direction as a flat surface would. If caves had more absorption to them, they would make great locations to record since the cave walls are so filled with random shapes, sizes and curves.

Here is the Take-Away for this section:

  • The THREE-TO-ONE Rule: for every 1 foot your instrument is way from the recording microphone, all other microphones and flat surfaces should be at lest three feet away from that microphone.

  • Rid the room of as many large flat surfaces as possible by adding things against them to scatter the sound in random directions or even just an outward-bowed piece of wood or cardboard will make a big difference.

By applying these simple ideas to selecting and setting up a room for recording, you will notice a tremendous difference in the quality of your recordings. The more professional sounding your recordings are the more listeners will view you as a serious musician. You don't want somebody saying, "This sounds like you recorded it in your garage." A great song deserves a great recording and it all starts will the right room.

If you want to know a little more about the room you want to record in, the next section covers some simple ideas for taking acoustic measurements to evaluate the room and how well you did in treating it to sound better.

IV. Quick, Cheap and Dirty Acoustic Measurements
This section is a little more advanced in terms of being able to take advantage of the digital recording software to do your own acoustic measurements. If you have software packages like Cakewalk SONAR, Steinberg Cubase, DigiDesign ProTools, or other package that you can record and mix audio tracks, then you have the ability to do some basic acoustic measurements and analysis. Everyday, I'm seeing more and more plug-ins (e.g. VST, DXi) for these types of room measurements. I have even seen a number of "free" spectrum analyzers as plug-in modules for most recording software programs. The point is that more and more people are beginning to realize the value in making sure the room you record in gives you the best results and a little understanding of room acoustics will help you get the most out of these emerging tools. Nevertheless, with just your recording software you can make a few simple checks about the room before you start recording.

Find Those Modes

The first types of measurement that we will try to get with a quick and dirty technique are the room mode resonances. To do this you, you will need:

  1. A "white noise" wave file (>5 seconds long) to play on your audio player.

  2. A good microphone that has a low-frequency response (e.g. big condenser type used for vocals or bass drums).

  3. An audio spectrum analyzer plug-in for your recording software. Particularly one that lets you change the frequency range so you can set it below 1,000 Hz.

This measurement procedure is more for before-and-after testing to see if you were able to reduce the room modes. However, in the least you should be able to locate the modes in the frequency spectrum. In case you are not sure what a "frequency spectrum" is, this is a plot of all the frequencies that are being picked up by the recording microphone. If you record a single note, you will find that it is not just that pitch but many other tones and frequencies that appear in the plot. If you record a single snare drum hit, you will see a very wide spread of frequencies in the plot. White noise shows up on the frequency plot as a complete flat horizontal line of frequencies. So, any effects of the room such as the modes will show up as peaks in this horizontal line, which is why we use white noise to find the room modes.

First Step: you need to estimate where the biggest room modes are in the frequency spectrum by finding the largest parallel surfaces in the room. If the room was rectangular, it would be the ceiling-to-floor, front wall-to-back wall, and left side wall-to-right side wall distances (in feet). Using these measured distances, apply the formula:

Frequency = 565/Distance

for each measured distance between large parallel surfaces.

Second Step: Place a larger speaker (e.g. woofer-type) connected to your sound system in the middle of the room and a large condenser-type microphone (e.g. vocal or kick drum mic) about three feet away from one of the corners in the room (modes are strongest in the corners). Play the white noise sound file through the larger speaker and record this using the large condenser-type microphone you placed in the corner. Make sure you note the exact positions of the speaker and microphone for later reference.

Third Step: Feed the recorded sound file into your frequency analyzer and zoom in on where you calculated the room mode frequencies. Note: some frequency analyzer programs (or plug-ins) don't let you change the range to compute the spectrum of frequencies and this may make it difficult to see the mode frequency bumps in the plot (i.e. the low-resolution at low frequency has "smoothed" out the modes in it's calculation of the plot). Thus, find a frequency analyzer program (or plug-in) that lets you set the range so you can get better resolution down at the lower frequencies (10's of hertz) where the modes are likely to be. FYI: a drop in the peaks of only 3 dB means the volume has been cut in half and a drop of 6 dB means the volume is now only 1/4th the original.

Fourth Step: Add bass traps, corner fills and other mode reducing materials to cut the modes and repeat the measurements in the previous step. Compare the before and after spectrum to see how much reduction you have been able to achieve.

Good Reverberations

Let me just reiterate that the drier the room (i.e. less reverb) the better for recording and this is mostly due to the advances in computer technology and digital emulation that makes it easier to create very realistic sounding artificial reverberation. This assumes the user of the reverb application knows what they are doing (see the Mixing lens in this series). However, you may still want to see how dry the room is before you start setting up your gear and bringing everybody in for the recording. So, this section shows you a quick little trick for getting a rough estimate on the reverb level of the room. I also want to again point out that there is a growing number of programs and plug-in for this and it might be of some value to you to do a quick internet search for your own benefit.

To do the quick and dirty reverb level check, you'll need set of drum sticks or some balloons (yes, I did say balloons) and a microphone. Given the option of balloons or stick, pick the balloons. Set the microphone up somewhere near the center of the room and start recording when the room is very quiet. As you are recording, pop a balloon with a pin or bang the sticks together once. Do this every 5 seconds to have a series of pops/bangs to look at in your recording software.

In your recording software, there should be a way to set the scale in the wave view window to be in decibels (dB). Once you have the scale set, zoom in on one of the pops in the wave view window.

In the dB view, the pop (or stick snap) will not completely drop out to zero; the remaining wave data is the background noise of the room and electronics (i.e. the noise floor). The RT60 is the time it takes for the pop to decay 60 dB, but in most practical situations the decay disappears into the noise floor before it decays the full 60 dB. So, you need to draw two horizontal lines, one from the start of the pop waveform and a second 60 dB below that that line (e.g. if the first was at -10 dB then the second would be at -70 dB). Using a straight edge, try to line it up with the peaks of the drop off and the intersection of the second horizontal line with the straight edge will approximately indicate the RT60 time. In the picture above, the RT60 time is about 0.33 seconds; this is a dry room and good to record in. Keep in mind, you are just trying to get a rough idea of the RT60 time; there are more accurate methods but we're trying to keep it simple and cheap.




About Author

I am a musician and songwriter living on the road. http://www.jimkoz.com However, I'm by no means professionally trained in music or recording, but as a regular guy I've managed to learn how to write my own music and do my own recordings that sound professional. I've received a number of awards for my songwriting from Billboard Magazine, SongOfTheYear, SongDoor, and the Great Lakes Songwriting contests. Nevertheless, the real test is that you hear for yourself and I welcome you to go to my website http://www.jimkoz.com and listen to the songs posted there to judge for yourself. My style of music may not be what you are into but it doesn't mean you wouldn't find ideas that could still help you. What I'd like to do here is post articles on recording music at home, tips and ideas on songwriting, and ways to improve your practicing and rehearsal time.

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วันเสาร์ที่ 30 มกราคม พ.ศ. 2553

Professional Makeup Artists Not Just For Celebrities: How to Choose One

Liz Taylor has always had them, and so do the new crop of film femmes. In fact they rarely go anywhere without them. They are personal makeup artists. And they are the latest Hollywood elite to come along. In fact many are upstaging the personalities signing their paycheques. Five years ago, few people knew the name Kevyn Aucoin, the famous artist to the stars who passed away in 2002. But now, you often hear either a name like Kevyn’s, or star artists Bobbi Brown and Laura Mercier, who have their own cosmetic lines, or you witness a celebrity thank their makeup artist during awards broadcasts—either way, we are getting the message loud and clear that professional artists are lurking behind the famous faces we dream of having.

Most women can transform themselves with the flick of a well-directed makeup brush. And they can get professional help. In fact, just “internet” your way to “google”, type in makeup artist and you are on your way. Freelance makeup artists who come directly to your home abound, not just in major city centres but all over now. The training and hatching of seedling artists is on the rise big time, as the nation’s focus on beauty continues to escalate.

Maybe you’ve been so busy planning your hair, nails, massages, waxing, and facial appointments to think of how a makeup artist can add the icing to your beauty cake, but why all the fuss if you are left with a squeaky clean but blank canvas? Think about how an artist can turn your entire look around with a specialized makeup lesson tailored just for you. No time to master the skill for ongoing “do-it-yourself” applications? Then have an artist on speed-dial for those dinner parties, client meetings or impromptu get-togethers. You just need to know where to find them and how to know if they are worth their weight in lipstick.

Not all artists are created equal. To find an artist to come to you, follow a few key guidelines. Find someone who is trained by a reputable school or program known for specializing in the art of makeup not cosmetics sales. Watch out for artists who’ve been trained to sell products and who only use one line of makeup on you. You’ll be up against a big sales pitch to drop a lot of cash on products you end up shelving later because you break-out or your face rejects the horrific colour choices. Also ask to see photos of an artist’s work—preferably pictures from professional photographers who are fussy about the artists they work with. Expect the artist to speak with you before your appointment about everything that will make your session together successful—skin care, your colouring, your makeup preferences, the products and shades you currently use, your skin condition, the reason for getting together and what you want to get out of the makeover.

Beyond makeup, a great makeup artist doesn’t just show you where the colour goes. She looks at you and sees the shape of your face and how to showcase its features—she can tell you how to shade and highlight areas to make them stand out or disappear, how to shape your brows to suit your face or to make your eyes seem further apart or closer together, how to line your lips to reshape and balance their look, and more. A great makeup artist also looks at a clean face and sees the finished product. The transformations can be theatrical.




Colette Cormier is a freelance makeup artist serving Toronto area. She graduated from one of North America’s prestigious makeup schools and is an award-winning published writer. Colette has worked with world-known celebrities, as well as Toronto and New York models, film producers, fashion shows, video producers and has a variety of personal clients including brides, business executives, lawyers, accountants, Moms and teens. She offers services at your location—home, office or event.

To try that something new or to get makeup advice from Colette, you can reach her at 905-841-5250. You can also see her work at www.facemaker.ca

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วันพฤหัสบดีที่ 28 มกราคม พ.ศ. 2553

Essential Pieces of Your Modeling Portfolio

Your modeling portfolio works as both your resume and your sales pitch, so it must be done professionally. This is not the place for amateurish penny-pinching. Young models have many opportunities open up to them simply because of a high quality online modeling portfolio or a well constructed comp card. In the same way, poorly put together portfolios can eliminate any career possibilities as a child model, simply because you have not marketed yourself well enough. Also, be sure to invest in an attractive portfolio case that will showcase your photographs.

Industry Standards

By looking at online modeling portfolios, you will see that the industry standard young model portfolio consists of ten to fifteen 8" x 10" glossy photographs that include a headshot, a ¾ body shot and a full body shot, among others. Use both color and black-and-white photographs. You will want to include several different poses, backgrounds and outfits to demonstrate your full range of ability and adaptability.

The clothing you wear for your young model portfolio shoot should neither be baggy nor too revealing. It is important to have your hair and make-up professionally done, keeping in mind that it is better to demonstrate your natural beauty, rather than appear heavily made up.

Different aspects of the young model world dictate that different types of photographs are included in your portfolio, depending upon which direction you want your young model career to go. If you are focusing your young model career toward commercial and print, your portfolio must contain those types of photographs.

If you prefer the high fashion route for your teen model career, then your portfolio must reflect that image. Your portfolio, or book, must meet the industry standards if it is to be looked at. If you are already signed with an agency, follow their recommendations. If you are a freelance model, there are many online modeling portfolio opportunities.

Tear Sheets

As your young modeling career develops, you will begin to collect published images of yourself. These images are torn from the magazine or other publication in which they were published and added to your portfolio. These pages are called tear sheets and they are a vital component of your portfolio, proving to prospective clients that you are able to get the job done and that other clients have found your work useful and marketable.

Comp Cards

Comp cards, also known as composite cards, z cards or set cards, act as your business card by providing prospective clients with a convenient, 8.5" x 5.5" card that displays a full sized portrait on one side and one or more smaller shots on the reverse, along with contact information, height, weight, bust, waist and hip sizes, shoe size, eye and hair color and nationality.

Your comp card is an inexpensive and highly effective marketing tool for your career as a teen model. They should be kept with you at all times. You simply never know when you are going to meet the next most important career contact. Be prepared.

Your career as a child model or teen model can be made far more successful if you have an up to date, professionally prepared portfolio that includes a range of photographs, your tear sheets and comp cards. Your poise and professionalism will result in more frequent and higher paying modeling jobs.




Author is a freelance writer. For more information on online modeling portfolios, visit http://onlinemodelworld.com/

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